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Old Nov 19, 2007, 02:33 AM // 02:33   #21
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Ever seen a female sin? Eles are skinny strippers, sins are bulemic cheerleaders.
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Old Nov 19, 2007, 02:40 AM // 02:40   #22
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Quote:
Originally Posted by AaronSwitchblade
Although I like the idea of making fat/thin characters, in my experience it doesn't make any difference. Star Wars Galaxies and Phantasy Star Online both had options for character build and weight, and very few people took anything other than "tallish, thin".

It was kinda irritating running around in a universe entirely populated by people with the physical characteristics of hollywood movie stars, but it's just what most people want.
For a space game, you can blame it on the gravity.

Yeah, like how many female dwarves and tauren do you see in WoW...
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Old Nov 19, 2007, 02:43 AM // 02:43   #23
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Who would honestly want to play a fat person in a fantasy game? Plenty of those IRL already.
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Old Nov 19, 2007, 02:48 AM // 02:48   #24
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Quote:
Originally Posted by ensoriki
Muscular/fat Who cares? The Hulk isn't as big, and has a better Rep >.>


What?
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Old Nov 19, 2007, 03:15 AM // 03:15   #25
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Quote:
Originally Posted by DreamRunner
Its to bad some people think that the male warriors are actually FAT, when they are actually just muscular.
I'm not sure whether you're referring to me here, but I'm talking about bone structure. I think they're horrible looking, but I don't think they're fat.
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Old Nov 19, 2007, 07:02 AM // 07:02   #26
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Unlike many gamers, the toons they are playing are not spending 12+ hours per day sitting in a chair clicking a mouse.

While the proportions of female toons are not realistic, they are certainly not too thin for where active women on a low to no beef diets tend to come in. Live in Asia or Europe sometime and you'll come to think even fit Americans are fat.

The only toons in GW who I think are too/thick would be the male warriors - who are too fat.
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Old Nov 19, 2007, 07:55 AM // 07:55   #27
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Quote:
Originally Posted by makosi
I suspected that. My monk has cheap Kamadan farming armour and FoW armour. Wearing the farming armour gives my monk a AA cup whereas FoW gives at least a DD. I'm sure it's neither padding nor implants.
I think you're talking about istani. In that case, that's correct. The istani armor is wrapped very tightly around the body, so the breasts get squashed. That way it looks like they're not... well-endowed at all.

Edit: on the topic of sins, can you imagine a really fat asian shadowstepping in front of you and then trying to assassinate you?

Sins need to be agile, hence anorexic.
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Old Nov 19, 2007, 07:56 AM // 07:56   #28
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A fat, earth elementalist TANK...

now that would make some ppl chuckle
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Old Nov 19, 2007, 08:05 AM // 08:05   #29
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Having a bit more robust female characters doesn't necessarily mean fat. Weird how people always go for either anorexic thin or overly fat. I think that characters in the GW universe would never really be fat due to all the excercize they get running around smiting things, but there's still space in there for the more naturally rounder female figures.

Really, I'd love to have a normal-sized mesmer/ele with some proper soft curves on her (and not just in the chest/hip department). One of the reasons I like mesmer primeval armor so much, it actually makes them look more like a normal woman.
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Old Nov 19, 2007, 08:19 AM // 08:19   #30
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Oooooo yeah! I want real fat male monk, so I can blame the slow prots for the fattines of the monk, not my mistakes ;d
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Old Nov 19, 2007, 09:59 AM // 09:59   #31
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Yeah I want to play a middle-aged mother of three with cottage cheese ass and thunder thighs.

Oh wait, I have Livia...

Please...there's a reason this is a Fantasy game, not a life simulator. If you want a chunky sprite, go play the Sims.
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Old Nov 19, 2007, 10:07 AM // 10:07   #32
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I wander why the Hulk's pants never get torn to pieces....


anyway,
I think its time to have body weight selectors in your character creation screen. like the height adjuster, this ones is side ways. i think it would be fun to see some chubby characters running around the town.

Sims don't have chunky sprite.... they are all slender, even the fattest one, the chunky ones are Custom Made.
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Old Nov 19, 2007, 10:39 AM // 10:39   #33
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The currently available 'height' slider on the character creation screen actually controls a uniform 3D scaling factor instead of height, and there is a technical reason for that (it's called 'armor'). The implemented system is not terribly realistic since in reality the head doesn't scale with body size, and apparently, people would want to have non-uniform or even body part specific scaling options. While it would certainly be fun (and I bet that some people would like to have even more 'fun' than the others - a good reason if any for not enabling it ), from a technical point of view it would become a nightmare. There are already clipping problems and other graphical glitches in the one-(scaled)-size-fits-all approach, now multiply that with all the possible combinations of body shapes that the extended customization interface would allow.

And yes, when comparing the Vabbian and Canthan female elementalist chest pieces, it is quite apparent that the Canthan version has at least an inch of padding in strategic places. I prefer Vabbian, even at the risk of a major wardrobe malfunction

Last edited by tmakinen; Nov 19, 2007 at 10:42 AM // 10:42..
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Old Nov 19, 2007, 10:44 AM // 10:44   #34
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Female monks have JUST the RIGHT ammount of body fat.
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Old Nov 19, 2007, 11:39 AM // 11:39   #35
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I don't like the idea that games support the overly anorexic female bodytype. It gives a horrible message to the youth and people in general. The male models ingame are certainly much more well rounded compared to the female ones and just having a more rounded female model doesn't nessecarily equal fat but brings some much needed variety. None of the ingame models are really fat atm. They all look pretty toned and as for the warrior males it's a matter of having nothing similiar to compare them with that makes them stand out. Like a box amidst all the sticks. :d

A healthy well rounded female is imho the most attractive bodytype. I just think the female models' waist especially is very unrealistically thin like they were wearing a fetish corset 24/7. Just looking at my norn female para made me think this. Pretty sure this is not so much an issue with GW2 since there will be several races that all look different.

Quote:
Originally Posted by Perynne
One of the reasons I like mesmer primeval armor so much, it actually makes them look more like a normal woman.
I think that might be the reason I really like it too.
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Old Nov 19, 2007, 05:18 PM // 17:18   #36
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Maybe the reason that you can't choose fatness is because the REALLY chunky characters would have more of them to get AoE'd.
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Old Nov 19, 2007, 08:02 PM // 20:02   #37
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We do this to save GPU power, and cut the costs on animators.
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Old Nov 19, 2007, 08:19 PM // 20:19   #38
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Quote:
Originally Posted by makosi
I suspected that. My monk has cheap Kamadan farming armour and FoW armour. Wearing the farming armour gives my monk a AA cup whereas FoW gives at least a DD. I'm sure it's neither padding nor implants.
Same goes with the starter armor for female Rits, hey chest looks huuuuuge in that armor and just big in other armors.

Last edited by boxterduke; Nov 19, 2007 at 08:25 PM // 20:25..
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Old Nov 19, 2007, 08:45 PM // 20:45   #39
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Quote:
Originally Posted by HardWonFame
Who would honestly want to play a fat person in a fantasy game? Plenty of those IRL already.
I agree.

Just like how you'd never have to run during a zombie apocalypse in America as all the undead would be obese.
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Old Nov 19, 2007, 08:50 PM // 20:50   #40
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yeah we can only make them tall or short at charater creation, why cant we make them wide or thin ^^
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